// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "llapi/Global.h" #include "PathNavigation.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class FloatNavigation : public PathNavigation { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_FLOATNAVIGATION public: class FloatNavigation& operator=(class FloatNavigation const &) = delete; FloatNavigation(class FloatNavigation const &) = delete; FloatNavigation() = delete; #endif public: /*0*/ virtual ~FloatNavigation(); /*10*/ virtual bool travel(class NavigationComponent &, class Mob &, float &, float &, float &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_FLOATNAVIGATION #endif };