// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "llapi/Global.h" #include "Json.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA struct GoalDefinition { #define AFTER_EXTRA #undef AFTER_EXTRApublic: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_GOALDEFINITION #endif MCAPI GoalDefinition(); MCAPI GoalDefinition(struct GoalDefinition const &); MCAPI GoalDefinition(struct GoalDefinition &&); MCAPI enum POIType _getPOITypeFromString(std::string); MCAPI enum TargetSelectionMethod _getTargetSelectionMethodFromString(std::string const &); MCAPI struct GoalDefinition & operator=(struct GoalDefinition const &); MCAPI struct GoalDefinition & operator=(struct GoalDefinition &&); MCAPI bool parse(class Json::Value &, int); MCAPI ~GoalDefinition(); MCAPI static std::unique_ptr<class Goal> CreateGoal(class Mob &, struct GoalDefinition const &); MCAPI static bool GoalExists(std::string const &); MCAPI static class std::unordered_map<std::string, class std::function<std::unique_ptr<class Goal> (class Mob &, struct GoalDefinition const &)>, struct std::hash<std::string>, struct std::equal_to<std::string>, class std::allocator<struct std::pair<std::string const, class std::function<std::unique_ptr<class Goal> (class Mob &, struct GoalDefinition const &)>>>> mGoalMap; };