// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "llapi/Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class UseActorNode { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_USEACTORNODE public: class UseActorNode& operator=(class UseActorNode const &) = delete; UseActorNode(class UseActorNode const &) = delete; UseActorNode() = delete; #endif public: /*0*/ virtual ~UseActorNode(); /*1*/ virtual enum BehaviorStatus tick(class Actor &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_USEACTORNODE #endif };