// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "llapi/Global.h" #define BEFORE_EXTRA // Include Headers or Declare Types Here #include "ServerNetworkHandler.hpp" class ReadOnlyBinaryStream; class BinaryStream; class ServerPlayer; class NetworkIdentifier; enum StreamReadResult; enum class PacketReliability { Relible, RelibleOrdered }; #undef BEFORE_EXTRA class Packet { #define AFTER_EXTRA // Add Member There public: unsigned mPriority = 2; //PacketPriority // 8 PacketReliability reliableOrdered = PacketReliability::RelibleOrdered; // 12 unsigned char clientSubId = 0; // 16 uint64_t mHandler = 0; // 24 uint64_t mCompressible = 0; // 32 //uint32_t incompressible = 0; // 40 // inline Packet(unsigned compress) // : incompressible(!compress) // { } #define DISABLE_CONSTRUCTOR_PREVENTION_PACKET inline Packet() {} class Packet& operator=(class Packet const&) = delete; Packet(class Packet const&) = delete; inline ServerPlayer* getPlayerFromPacket(ServerNetworkHandler* handler, NetworkIdentifier* netId) { return handler->getServerPlayer(*netId, dAccess(this, ll::offset::PACKET_OBJECTIVE_getDisplayName)); } inline enum StreamReadResult _read(class ReadOnlyBinaryStream& binaryStream) { return read(binaryStream); } protected: std::string toDebugString() { return fmt::format("{}({})->{}", getName(), getId(), clientSubId); } #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_PACKET public: class Packet& operator=(class Packet const &) = delete; Packet(class Packet const &) = delete; Packet() = delete; #endif public: /*0*/ virtual ~Packet(); /*1*/ virtual enum MinecraftPacketIds getId() const = 0; /*2*/ virtual std::string getName() const = 0; /*3*/ virtual void write(class BinaryStream &) const = 0; /*4*/ virtual enum StreamReadResult read(class ReadOnlyBinaryStream &) = 0; /*5*/ virtual struct ExtendedStreamReadResult readExtended(class ReadOnlyBinaryStream &); /*6*/ virtual bool disallowBatching() const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_PACKET #endif };