// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "llapi/Global.h" #include "Core.hpp" #define BEFORE_EXTRA #include "ResourcePack.hpp" #undef BEFORE_EXTRA class ResourcePackRepository { #define AFTER_EXTRA public: struct KnownPackContainer { KnownPackContainer() = delete; KnownPackContainer(KnownPackContainer const&) = delete; KnownPackContainer(KnownPackContainer const&&) = delete; }; LIAPI void setCustomResourcePackPath(PackType, const std::string& path); inline class PackSourceFactory* getPackSourceFactory(){ //ResourcePackRepository::_initializeWorldPackSource Line62 return dAccess(this, ll::offset::RESOURCEPACKREPOSITORY_getPackSourceFactory); }; #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_RESOURCEPACKREPOSITORY public: class ResourcePackRepository& operator=(class ResourcePackRepository const &) = delete; ResourcePackRepository(class ResourcePackRepository const &) = delete; ResourcePackRepository() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_RESOURCEPACKREPOSITORY #endif MCAPI ResourcePackRepository(class IMinecraftEventing &, class PackManifestFactory &, class IContentAccessibilityProvider &, class Core::FilePathManager *, class PackSourceFactory &, bool); MCAPI void addInvalidPack(class ResourceLocation const &, enum PackType); MCAPI class Core::PathBuffer const getBehaviorPacksPath() const; MCAPI class Core::PathBuffer const getDevelopmentBehaviorPacksPath() const; MCAPI class Core::PathBuffer const getKnownPacksPath(enum KnownPackType) const; MCAPI class ResourcePack * getResourcePackForPackId(struct PackIdVersion const &) const; MCAPI class ResourcePack * getResourcePackInPath(class Core::Path const &) const; MCAPI class ResourcePack * getResourcePackSatisfiesPackId(struct PackIdVersion const &, bool) const; MCAPI class Core::PathBuffer const getTreatmentPacksPath() const; MCAPI void refreshPacks(); MCAPI void removePacksLoadedFromWorld(); MCAPI ~ResourcePackRepository(); MCAPI static std::string const BEHAVIOR_PACK_PATH; MCAPI static class mce::UUID const CHEMISTRY_PACK_UUID; MCAPI static class mce::UUID const CHEMISTRY_SERVER_PACK_UUID; MCAPI static std::string const DEVELOPMENT_BEHAVIOR_PACKS_PATH; MCAPI static std::string const DEVELOPMENT_RESOURCE_PACKS_PATH; MCAPI static std::string const DEVELOPMENT_SKIN_PACKS_PATH; MCAPI static std::vector const EXPECTED_EXTENSIONS; MCAPI static class Core::PathBuffer const GLOBAL_RESOURCE_PACKS_FILENAME; MCAPI static class Core::PathBuffer const KNOWN_INVALID_PACKS_FILE_NAME; MCAPI static class Core::PathBuffer const KNOWN_VALID_PACKS_FILE_NAME; MCAPI static std::string const RESOURCE_PACKS_PATH; MCAPI static std::string const SKIN_PACKS_PATH; MCAPI static std::string const TREATMENT_PACK_PATH; MCAPI static class Core::PathBuffer getPremiumPackPath(); //private: MCAPI void _detectKnownPacksChange(struct ResourcePackRepository::KnownPackContainer &, struct ResourcePackRepository::KnownPackContainer const &, enum KnownPackType); MCAPI void _findVanillaPacks(); MCAPI void _initialize(); MCAPI void _initializePackSource(); MCAPI void _initializeWorldPackSource(); MCAPI void _loadLastKnownUserPacks(struct ResourcePackRepository::KnownPackContainer &, enum KnownPackType); MCAPI void _loadPacks(bool); MCAPI bool _packExists(class mce::UUID const &, class SemVersion const &, enum PackOrigin) const; MCAPI void _reloadDynamicPackagePacks(); MCAPI void _reloadUserPacks(); MCAPI bool _removePack(class ResourceLocation const &, bool); MCAPI void _saveKnownUserPacks(struct ResourcePackRepository::KnownPackContainer &, enum KnownPackType); MCAPI void _triggerRemoveResourcePackCallback(class ResourcePack *); private: };