// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "llapi/Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ScoreboardIdentityRef { #define AFTER_EXTRA public: enum IdentityDefinition::Type getIdentityType(){ //ServerScoreboard::_unpackIdentityDefToScorePacket Line30~31 16+72 return dAccess(this, ll::offset::SCOREBOARDIDENTITYREF_getIdentityType); }; #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SCOREBOARDIDENTITYREF public: class ScoreboardIdentityRef& operator=(class ScoreboardIdentityRef const &) = delete; ScoreboardIdentityRef(class ScoreboardIdentityRef const &) = delete; ScoreboardIdentityRef() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SCOREBOARDIDENTITYREF #endif MCAPI std::string const & getName(class std::function const &) const; MCAPI bool modifyScoreInObjective(int &, class Objective &, int, enum PlayerScoreSetFunction); MCAPI bool removeFromObjective(class Scoreboard &, class Objective &); MCAPI static class ScoreboardIdentityRef const Undefined; MCAPI static std::unique_ptr serialize(class ScoreboardIdentityRef const &); };