// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "llapi/Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA struct ResourcePath { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_RESOURCEPATH public: struct ResourcePath& operator=(struct ResourcePath const &) = delete; ResourcePath(struct ResourcePath const &) = delete; ResourcePath() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_RESOURCEPATH #endif MCAPI ~ResourcePath(); };