// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class HealthAttributeDelegate {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_HEALTHATTRIBUTEDELEGATE
public:
    class HealthAttributeDelegate& operator=(class HealthAttributeDelegate const &) = delete;
    HealthAttributeDelegate(class HealthAttributeDelegate const &) = delete;
    HealthAttributeDelegate() = delete;
#endif

public:
    /*0*/ virtual ~HealthAttributeDelegate();
    /*1*/ virtual void tick();
    /*2*/ virtual void __unk_vfn_2();
    /*3*/ virtual bool change(float, float, struct AttributeBuffInfo);
    /*4*/ virtual float getBuffValue(class AttributeBuff const &) const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_HEALTHATTRIBUTEDELEGATE
#endif

};