// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class SquidOutOfWaterGoal { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SQUIDOUTOFWATERGOAL public: class SquidOutOfWaterGoal& operator=(class SquidOutOfWaterGoal const &) = delete; SquidOutOfWaterGoal(class SquidOutOfWaterGoal const &) = delete; SquidOutOfWaterGoal() = delete; #endif public: /*0*/ virtual ~SquidOutOfWaterGoal(); /*1*/ virtual void __unk_vfn_1(); /*2*/ virtual void __unk_vfn_2(); /*3*/ virtual void __unk_vfn_3(); /*4*/ virtual void start(); /*5*/ virtual void __unk_vfn_5(); /*6*/ virtual void __unk_vfn_6(); /*7*/ virtual void appendDebugInfo(std::string &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SQUIDOUTOFWATERGOAL MCVAPI bool canContinueToUse(); MCVAPI bool canUse(); MCVAPI void stop(); MCVAPI void tick(); #endif };