// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "llapi/Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class BiomeClimateSelectorLayer { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_BIOMECLIMATESELECTORLAYER public: class BiomeClimateSelectorLayer& operator=(class BiomeClimateSelectorLayer const &) = delete; BiomeClimateSelectorLayer(class BiomeClimateSelectorLayer const &) = delete; BiomeClimateSelectorLayer() = delete; #endif public: /*0*/ virtual ~BiomeClimateSelectorLayer(); /*1*/ virtual void init(__int64); /*2*/ virtual class LayerDetails::TransferData<class Biome *> _allocateAndFill(unsigned __int64, int, int, unsigned int, unsigned int) const; /*3*/ virtual void _fillArea(class LayerDetails::WorkingData<class Biome *, float> &, int, int, int, int, int, class LayerResult<float>, class LayerResult<float>, class LayerResult<float>) const; /*4*/ virtual class std::tuple<int, int, unsigned int, unsigned int> _getAreaRead(int, int, unsigned int, unsigned int) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_BIOMECLIMATESELECTORLAYER #endif };