// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class NetworkPeer { #define AFTER_EXTRA // Add Member There public: enum Reliability : int { Reliable = 0x0, ReliableOrdered = 0x1, Unreliable = 0x2, UnreliableSequenced = 0x3, }; enum DataStatus : int { HasData = 0x0, NoData = 0x1, BrokenData = 0x2, }; enum NetworkLoad : __int32 { Unrestricted = 0x0, Low = 0x1, Medium = 0x2, High = 0x3, }; struct NetworkStatus { NetworkLoad mLoad; int mCurrentPing; int mAveragePing; int mApproximateMaxBps; float mCurrentPacketLoss; float mAveragePacketLoss; unsigned __int64 mTotalBytesReceived; unsigned __int64 mTotalBytesSent; unsigned __int64 unk40; int unk48; bool unk52; }; #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_NETWORKPEER public: class NetworkPeer& operator=(class NetworkPeer const &) = delete; NetworkPeer(class NetworkPeer const &) = delete; NetworkPeer() = delete; #endif public: /*0*/ virtual ~NetworkPeer(); /*1*/ virtual void sendPacket(std::string const &, enum NetworkPeer::Reliability, int, unsigned short, enum Compressibility) = 0; /*2*/ virtual enum NetworkPeer::DataStatus receivePacket(std::string &) = 0; /*3*/ virtual struct NetworkPeer::NetworkStatus getNetworkStatus() = 0; /*4*/ virtual void update(); /*5*/ virtual void flush(class std::function &&); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_NETWORKPEER #endif };