// // Created by OEOTYAN on 2022/08/27. // #include "ParticleAPI.h" #include "MC/Player.hpp" #include "MC/Dimension.hpp" #include "MC/Level.hpp" #include #include #include #include void InitParticle() { Event::ResourcePackInitEvent::subscribe([](const Event::ResourcePackInitEvent& ev) { ev.mRepo->setCustomResourcePackPath(PackType::PackType_Resources, R"(plugins/LiteLoader/ResourcePacks)"); return true; }); } ParticleAPI ParticleCUI::api{};