// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

namespace VanillaActorRendererId {

#define AFTER_EXTRA

#undef AFTER_EXTRA
    MCAPI extern class HashedString const _map;
    MCAPI extern class HashedString const _query;
    MCAPI extern class HashedString const elderGuardian;
    MCAPI extern class HashedString const elderGuardianGhost;
    MCAPI extern class HashedString const guardian;
    MCAPI extern class HashedString const itemEntity;
    MCAPI extern class HashedString const lingeringPotion;
    MCAPI extern class HashedString const npc;
    MCAPI extern class HashedString const player;
    MCAPI extern class HashedString const shield;
    MCAPI extern class HashedString const thrownPotion;
    MCAPI extern class HashedString const trident;

};