// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class CommandOutputParameter { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_COMMANDOUTPUTPARAMETER public: class CommandOutputParameter& operator=(class CommandOutputParameter const &) = delete; CommandOutputParameter(class CommandOutputParameter const &) = delete; CommandOutputParameter() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_COMMANDOUTPUTPARAMETER #endif MCAPI CommandOutputParameter(std::string const &); MCAPI CommandOutputParameter(int); MCAPI CommandOutputParameter(class BlockPos); MCAPI CommandOutputParameter(std::vector<class Player const *> const &); MCAPI CommandOutputParameter(std::vector<class Actor const *> const &); MCAPI CommandOutputParameter(std::vector<std::string> const &); MCAPI CommandOutputParameter(class CommandSelectorResults<class Player> const &); MCAPI CommandOutputParameter(class CommandSelectorResults<class Actor> const &); MCAPI ~CommandOutputParameter(); };