// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ResourcePackStack { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_RESOURCEPACKSTACK public: class ResourcePackStack& operator=(class ResourcePackStack const &) = delete; ResourcePackStack(class ResourcePackStack const &) = delete; ResourcePackStack() = delete; #endif public: /*0*/ virtual ~ResourcePackStack(); /*1*/ virtual std::vector<struct ResourcePath> loadAllVersionsOf(class ResourceLocation const &) const; /*2*/ virtual bool loadAllVersionsOf(class ResourceLocation const &, class ResourcePackMergeStrategy &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_RESOURCEPACKSTACK #endif MCAPI void add(class PackInstance, class ResourcePackRepository const &, bool); MCAPI bool hasPlatformLockedContent() const; MCAPI void removeDuplicates(); MCAPI void removeIf(class std::function<bool (class PackInstance const &)> const &); MCAPI void removeInvalidPacks(); MCAPI static std::unique_ptr<class ResourcePackStack> deserialize(class std::basic_istream<char, struct std::char_traits<char>> &, class ResourcePackRepository const &); //private: MCAPI static void _populateDependencies(std::vector<class PackInstance> &, class PackInstance &, class ResourcePackRepository const &, bool); private: };