// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class AnimationResourceDefinitionMap {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_ANIMATIONRESOURCEDEFINITIONMAP
public:
    class AnimationResourceDefinitionMap& operator=(class AnimationResourceDefinitionMap const &) = delete;
    AnimationResourceDefinitionMap(class AnimationResourceDefinitionMap const &) = delete;
    AnimationResourceDefinitionMap() = delete;
#endif

public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_ANIMATIONRESOURCEDEFINITIONMAP
#endif
    MCAPI ~AnimationResourceDefinitionMap();

};