// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Feature.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class SeaAnemoneFeature : public Feature { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SEAANEMONEFEATURE public: class SeaAnemoneFeature& operator=(class SeaAnemoneFeature const &) = delete; SeaAnemoneFeature(class SeaAnemoneFeature const &) = delete; SeaAnemoneFeature() = delete; #endif public: /*0*/ virtual ~SeaAnemoneFeature(); /*1*/ virtual bool place(class BlockSource &, class BlockPos const &, class Random &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SEAANEMONEFEATURE #endif };