// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Feature.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class BasaltPillarFeature : public Feature { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_BASALTPILLARFEATURE public: class BasaltPillarFeature& operator=(class BasaltPillarFeature const &) = delete; BasaltPillarFeature(class BasaltPillarFeature const &) = delete; BasaltPillarFeature() = delete; #endif public: /*0*/ virtual ~BasaltPillarFeature(); /*1*/ virtual bool place(class BlockSource &, class BlockPos const &, class Random &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_BASALTPILLARFEATURE #endif //private: MCAPI bool _growColumn(class BlockSource &, class BlockPos const &, class Random &, float) const; MCAPI bool _placePillarBaseBlock(class BlockSource &, class BlockPos const &) const; private: };