// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "JsonUtil.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class DragonStrafePlayerDefinition { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_DRAGONSTRAFEPLAYERDEFINITION public: class DragonStrafePlayerDefinition& operator=(class DragonStrafePlayerDefinition const &) = delete; DragonStrafePlayerDefinition(class DragonStrafePlayerDefinition const &) = delete; DragonStrafePlayerDefinition() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_DRAGONSTRAFEPLAYERDEFINITION #endif MCAPI static void buildSchema(std::string const &, class std::shared_ptr> &); };