// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "BaseMoveToGoal.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class LayEggGoal : public BaseMoveToGoal { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_LAYEGGGOAL public: class LayEggGoal& operator=(class LayEggGoal const &) = delete; LayEggGoal(class LayEggGoal const &) = delete; LayEggGoal() = delete; #endif public: /*0*/ virtual ~LayEggGoal(); /*1*/ virtual bool canUse(); /*2*/ virtual bool canContinueToUse(); /*3*/ virtual void __unk_vfn_3(); /*4*/ virtual void start(); /*6*/ virtual void tick(); /*7*/ virtual void appendDebugInfo(std::string &) const; /*8*/ virtual void __unk_vfn_8(); /*9*/ virtual void __unk_vfn_9(); /*11*/ virtual bool isValidTarget(class BlockSource &, class BlockPos const &); /*14*/ virtual void _moveToBlock(); /*17*/ virtual bool findTargetBlock(); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_LAYEGGGOAL #endif //protected: MCAPI void _layEgg(class BlockPos const &); protected: };