// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "ScriptApi.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ApplyItemBinding { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_APPLYITEMBINDING public: class ApplyItemBinding& operator=(class ApplyItemBinding const &) = delete; ApplyItemBinding(class ApplyItemBinding const &) = delete; ApplyItemBinding() = delete; #endif public: /*0*/ virtual ~ApplyItemBinding(); /*1*/ virtual bool createAndApplyTemplate(class ScriptApi::ScriptVersionInfo const &, class ScriptEngine &, class ScriptServerContext &, class Actor **, std::string const &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_APPLYITEMBINDING #endif };