// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class BuoyancySystem { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_BUOYANCYSYSTEM public: class BuoyancySystem& operator=(class BuoyancySystem const &) = delete; BuoyancySystem(class BuoyancySystem const &) = delete; BuoyancySystem() = delete; #endif public: /*0*/ virtual ~BuoyancySystem(); /*1*/ virtual void tick(class EntityRegistry &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_BUOYANCYSYSTEM #endif };