// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ChunkBuildOrderPolicy { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_CHUNKBUILDORDERPOLICY public: class ChunkBuildOrderPolicy& operator=(class ChunkBuildOrderPolicy const &) = delete; ChunkBuildOrderPolicy(class ChunkBuildOrderPolicy const &) = delete; ChunkBuildOrderPolicy() = delete; #endif public: /*0*/ virtual ~ChunkBuildOrderPolicy(); /*1*/ virtual int getChunkRebuildPriority(class ChunkPos const &) const; /*2*/ virtual unsigned int registerForUpdates(); /*3*/ virtual void unregisterForUpdates(unsigned int); /*4*/ virtual void setPriority(unsigned int, class ChunkPos const &, int); /*5*/ virtual void updatePriorities(); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_CHUNKBUILDORDERPOLICY #endif };