// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class TeleportComponent { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_TELEPORTCOMPONENT public: class TeleportComponent& operator=(class TeleportComponent const &) = delete; TeleportComponent(class TeleportComponent const &) = delete; TeleportComponent() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_TELEPORTCOMPONENT #endif MCAPI void initFromDefinition(struct TeleportDescription const &); MCAPI bool randomTeleport(class Actor &); MCAPI bool teleport(class Actor &, class Vec3 const &); };