// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #include "../Global.h" #define BEFORE_EXTRA //DO NOT EDIT THIS LINE #undef BEFORE_EXTRA //DO NOT EDIT THIS LINE class TeleportTarget { #define AFTER_EXTRA //DO NOT EDIT THIS LINE struct UnknownStruct{ char filler[40]; }; char filler[40]; // IDA TeleportCommand::computeTarget UnknownStruct *unk40; #undef AFTER_EXTRA //DO NOT EDIT THIS LINE public: //MCAPI ~TeleportTarget(); protected: private: };