// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "MobEffect.hpp"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class AttackDamageMobEffect : public MobEffect {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_ATTACKDAMAGEMOBEFFECT
public:
    class AttackDamageMobEffect& operator=(class AttackDamageMobEffect const &) = delete;
    AttackDamageMobEffect(class AttackDamageMobEffect const &) = delete;
    AttackDamageMobEffect() = delete;
#endif

public:
    /*0*/ virtual ~AttackDamageMobEffect();
    /*5*/ virtual float getAttributeModifierValue(int, class AttributeModifier const &) const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_ATTACKDAMAGEMOBEFFECT
#endif
    MCAPI AttackDamageMobEffect(int, std::string const &, std::string const &, bool, int, int);

};