// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Json.hpp" #include "Bedrock.hpp" #define BEFORE_EXTRA class ServerPlayer; class CommandArea; enum CommandOriginType : char; #undef BEFORE_EXTRA class CommandOrigin { #define AFTER_EXTRA // Add Member There mce::UUID mUUID; public: LIAPI ServerPlayer* getPlayer() const; // LIAPI CompoundTag serialize_1() const; #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_COMMANDORIGIN public: class CommandOrigin& operator=(class CommandOrigin const &) = delete; CommandOrigin(class CommandOrigin const &) = delete; CommandOrigin() = delete; #endif public: /*0*/ virtual ~CommandOrigin(); /*1*/ virtual std::string const & getRequestId() const = 0; /*2*/ virtual std::string getName() const = 0; /*3*/ virtual class BlockPos getBlockPosition() const = 0; /*4*/ virtual class Vec3 getWorldPosition() const = 0; /*5*/ virtual class Level * getLevel() const = 0; /*6*/ virtual class Dimension * getDimension() const = 0; /*7*/ virtual class Actor * getEntity() const = 0; /*8*/ virtual enum CommandPermissionLevel getPermissionsLevel() const = 0; /*9*/ virtual std::unique_ptr clone() const = 0; /*10*/ virtual class std::optional getCursorHitBlockPos() const; /*11*/ virtual class std::optional getCursorHitPos() const; /*12*/ virtual bool hasChatPerms() const; /*13*/ virtual bool hasTellPerms() const; /*14*/ virtual bool canUseAbility(enum AbilitiesIndex) const; /*15*/ virtual bool isWorldBuilder() const; /*16*/ virtual bool canUseCommandsWithoutCheatsEnabled() const; /*17*/ virtual bool isSelectorExpansionAllowed() const; /*18*/ virtual class NetworkIdentifier const & getSourceId() const; /*19*/ virtual unsigned char getSourceSubId() const; /*20*/ virtual class CommandOrigin const & getOutputReceiver() const; /*21*/ virtual enum CommandOriginType getOriginType() const = 0; /*22*/ virtual struct CommandOriginData toCommandOriginData() const; /*23*/ virtual class mce::UUID const & getUUID() const; /*24*/ virtual void handleCommandOutputCallback(class Json::Value &&) const; /*25*/ virtual void _setUUID(class mce::UUID const &); /*26*/ virtual class CommandBlockActor * getBlockEntity() const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_COMMANDORIGIN #endif MCAPI std::unique_ptr getAreaAt(class BlockPos const &) const; MCAPI static std::unique_ptr fromCommandOriginData(struct CommandOriginData const &, class Level &, class NetworkIdentifier const &, unsigned char); //protected: protected: MCAPI static class NetworkIdentifier sUnknownSource; };