// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "llapi/Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class InsomniaSystem { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_INSOMNIASYSTEM public: class InsomniaSystem& operator=(class InsomniaSystem const &) = delete; InsomniaSystem(class InsomniaSystem const &) = delete; InsomniaSystem() = delete; #endif public: /*0*/ virtual ~InsomniaSystem(); /*1*/ virtual void tick(class EntityRegistry &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_INSOMNIASYSTEM #endif };