// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "llapi/Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class InteractComponent { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_INTERACTCOMPONENT public: class InteractComponent& operator=(class InteractComponent const &) = delete; InteractComponent(class InteractComponent const &) = delete; InteractComponent() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_INTERACTCOMPONENT #endif //private: MCAPI bool _runInteraction(class Actor &, struct Interaction const &, class Player &, class ActorInteraction &); private: };