// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "llapi/Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class LeashableSystem { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_LEASHABLESYSTEM public: class LeashableSystem& operator=(class LeashableSystem const &) = delete; LeashableSystem(class LeashableSystem const &) = delete; LeashableSystem() = delete; #endif public: /*0*/ virtual ~LeashableSystem(); /*1*/ virtual void tick(class EntityRegistry &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_LEASHABLESYSTEM #endif };