// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "llapi/Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA namespace SharedConstants { #define AFTER_EXTRA #undef AFTER_EXTRA MCAPI extern int const AutomationProtocolVersion; MCAPI extern int const CompanionAppProtocolVersion; MCAPI extern enum LevelChunkFormat const CurrentLevelChunkFormat; MCAPI extern enum StorageVersion const CurrentStorageVersion; MCAPI extern enum SubChunkFormat const CurrentSubChunkFormat; MCAPI extern bool const IsBeta; MCAPI extern int const MajorVersion; MCAPI extern class GameVersion const MinimumCompatibleGameVersionForLevelData; MCAPI extern int const MinorVersion; MCAPI extern unsigned short const NetworkDefaultGamePort; MCAPI extern unsigned short const NetworkDefaultGamePortv6; MCAPI extern int const NetworkDefaultMaxConnections; MCAPI extern unsigned short const NetworkEphemeralPort; MCAPI extern int const NetworkProtocolVersion; MCAPI extern int const PatchVersion; MCAPI extern int const RevisionVersion; };