// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "llapi/Global.h" #include "OceanMonumentPiece.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class OceanMonumentEntryRoom : public OceanMonumentPiece { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_OCEANMONUMENTENTRYROOM public: class OceanMonumentEntryRoom& operator=(class OceanMonumentEntryRoom const &) = delete; OceanMonumentEntryRoom(class OceanMonumentEntryRoom const &) = delete; OceanMonumentEntryRoom() = delete; #endif public: /*0*/ virtual ~OceanMonumentEntryRoom(); /*3*/ virtual enum StructurePieceType getType() const; /*5*/ virtual bool postProcess(class BlockSource &, class Random &, class BoundingBox const &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_OCEANMONUMENTENTRYROOM #endif };