// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "llapi/Global.h" #include "Command.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class SpawnPointCommand : public Command { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SPAWNPOINTCOMMAND public: class SpawnPointCommand& operator=(class SpawnPointCommand const &) = delete; SpawnPointCommand(class SpawnPointCommand const &) = delete; SpawnPointCommand() = delete; #endif public: /*0*/ virtual ~SpawnPointCommand(); /*1*/ virtual void execute(class CommandOrigin const &, class CommandOutput &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SPAWNPOINTCOMMAND #endif MCAPI static void setup(class CommandRegistry &); };