// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "BaseMobSpawner.hpp"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class DefaultMobSpawner : public BaseMobSpawner {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_DEFAULTMOBSPAWNER
public:
    class DefaultMobSpawner& operator=(class DefaultMobSpawner const &) = delete;
    DefaultMobSpawner(class DefaultMobSpawner const &) = delete;
    DefaultMobSpawner() = delete;
#endif

public:
    /*0*/ virtual ~DefaultMobSpawner();
    /*4*/ virtual class BlockPos const & getPos();
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_DEFAULTMOBSPAWNER
#endif
    MCAPI DefaultMobSpawner(class MobSpawnerBlockActor *);

};