// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "StructurePoolElement.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class FeaturePoolElement : public StructurePoolElement { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_FEATUREPOOLELEMENT public: class FeaturePoolElement& operator=(class FeaturePoolElement const &) = delete; FeaturePoolElement(class FeaturePoolElement const &) = delete; FeaturePoolElement() = delete; #endif public: /*0*/ virtual class BlockPos getSize(enum Rotation) const; /*2*/ virtual std::vector<class JigsawBlockInfo> getJigsawMarkers(class BlockPos, class LegacyStructureSettings &, class BlockSource *) const; /*7*/ virtual bool place(class BlockSource &, class BlockPos, enum Rotation, class BoundingBox, class Random &, class std::unordered_map<class BlockPos, class std::optional<struct ActorDefinitionIdentifier>, struct std::hash<class BlockPos>, struct std::equal_to<class BlockPos>, class std::allocator<struct std::pair<class BlockPos const, class std::optional<struct ActorDefinitionIdentifier>>>> &, class BlockPos) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_FEATUREPOOLELEMENT #endif };