// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "ChunkSource.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class NetworkChunkSource : public ChunkSource { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_NETWORKCHUNKSOURCE public: class NetworkChunkSource& operator=(class NetworkChunkSource const &) = delete; NetworkChunkSource(class NetworkChunkSource const &) = delete; NetworkChunkSource() = delete; #endif public: /*0*/ virtual ~NetworkChunkSource(); /*3*/ virtual class std::shared_ptr<class LevelChunk> getExistingChunk(class ChunkPos const &); /*5*/ virtual class std::shared_ptr<class LevelChunk> createNewChunk(class ChunkPos const &, enum ChunkSource::LoadMode); /*6*/ virtual class std::shared_ptr<class LevelChunk> getOrLoadChunk(class ChunkPos const &, enum ChunkSource::LoadMode); /*14*/ virtual void acquireDiscarded(class std::unique_ptr<class LevelChunk, struct LevelChunkFinalDeleter>); /*19*/ virtual class std::unordered_map<class ChunkPos, class std::weak_ptr<class LevelChunk>, struct std::hash<class ChunkPos>, struct std::equal_to<class ChunkPos>, class std::allocator<struct std::pair<class ChunkPos const, class std::weak_ptr<class LevelChunk>>>> const & getStorage() const; /*21*/ virtual bool canCreateViews() const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_NETWORKCHUNKSOURCE #endif };