// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Core.hpp" #include "Bedrock.hpp" #include "LevelStorageWriteBatch.hpp" #include "LevelStorage.hpp" #define BEFORE_EXTRA // Include Headers or Declare Types Here #include "third-party/leveldb/status.h" #undef BEFORE_EXTRA class DBStorage : public LevelStorage { #define AFTER_EXTRA // Add Member There public: struct PendingWriteResult { PendingWriteResult() = delete; PendingWriteResult(PendingWriteResult const&) = delete; PendingWriteResult(PendingWriteResult const&&) = delete; }; #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_DBSTORAGE public: class DBStorage& operator=(class DBStorage const &) = delete; DBStorage(class DBStorage const &) = delete; DBStorage() = delete; #endif public: /*0*/ virtual ~DBStorage(); /*1*/ virtual void addStorageObserver(std::unique_ptr<class LevelStorageObserver>); /*2*/ virtual std::unique_ptr<class CompoundTag> getCompoundTag(std::string const &); /*3*/ virtual bool hasKey(class gsl::basic_string_span<char const, -1>) const; /*4*/ virtual void forEachKeyWithPrefix(class gsl::basic_string_span<char const, -1>, class std::function<void (class gsl::basic_string_span<char const, -1>, class gsl::basic_string_span<char const, -1>)> const &) const; /*5*/ virtual bool loadLevelData(class LevelData &); /*6*/ virtual std::unique_ptr<class ChunkSource> createChunkStorage(std::unique_ptr<class ChunkSource>, enum StorageVersion); /*7*/ virtual void saveLevelData(class LevelData const &); /*8*/ virtual class Core::PathBuffer<std::string> const & getFullPath() const; /*9*/ virtual class std::shared_ptr<class Bedrock::Threading::IAsyncResult<void>> saveData(std::string const &, std::string &&); /*10*/ virtual class std::shared_ptr<class Bedrock::Threading::IAsyncResult<void>> saveData(class LevelStorageWriteBatch const &); /*11*/ virtual class std::shared_ptr<class Bedrock::Threading::IAsyncResult<void>> deleteData(std::string const &); /*12*/ virtual void syncIO(); /*13*/ virtual void getStatistics(std::string &) const; /*15*/ virtual bool isCorrupted() const; /*16*/ virtual void startShutdown(); /*17*/ virtual bool isShuttingDown() const; /*18*/ virtual bool checkShutdownDone(); /*19*/ virtual bool loadData(class gsl::basic_string_span<char const, -1>, std::string &) const; /*20*/ virtual struct Core::LevelStorageResult getState() const; /*21*/ virtual std::vector<struct SnapshotFilenameAndLength> createSnapshot(std::string const &); /*22*/ virtual void releaseSnapshot(); /*23*/ virtual void compactStorage(); /*24*/ virtual void syncAndSuspendStorage(); /*25*/ virtual void resumeStorage(); /*26*/ virtual void setFlushAllowed(bool); /*27*/ virtual void flushToPermanentStorage(); /*28*/ virtual void freeCaches(); /*29*/ virtual void setCompactionCallback(class std::function<void (enum CompactionStatus)>); /*30*/ virtual void setCriticalSyncSaveCallback(class std::function<void (void)>); /*31*/ virtual void corruptLevel(); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_DBSTORAGE #endif MCAPI DBStorage(struct DBStorageConfig); MCAPI bool tryRepair(class Core::Path const &) const; //protected: MCAPI struct std::pair<class LevelStorageWriteBatch *, class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<std::string const, struct LevelStorageWriteBatch::BatchEntry>>>>> _findCacheEntry(std::string const &); MCAPI class std::map<std::string, struct DBStorage::PendingWriteResult, struct std::less<std::string>, class std::allocator<struct std::pair<std::string const, struct DBStorage::PendingWriteResult>>> _getAllPendingWrites() const; MCAPI bool _handleErrorStatus(class leveldb::Status const &); MCAPI void _mergeIntoWriteCache(class LevelStorageWriteBatch const &); MCAPI void _queueSaveCallback(bool); MCAPI void _read(class gsl::basic_string_span<char const, -1>, class std::function<void (class gsl::basic_string_span<char const, -1>, class gsl::basic_string_span<char const, -1>)> const &) const; MCAPI struct DBStorage::PendingWriteResult _readPendingWrite(std::string const &) const; //private: MCAPI class TaskResult _flushWriteCacheToLevelDB(); MCAPI std::string _getTelemetryMessage(class leveldb::Status const &) const; MCAPI void _markAsCorrupted(class gsl::basic_string_span<char const, -1>) const; MCAPI void _scheduleNextAutoCompaction(); MCAPI bool _suspendAndPerformSaveAction(class std::function<class TaskResult (void)>, class std::function<void (void)>); protected: private: };