// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "llapi/Global.h" #include "Json.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class SpawnAoECloudSubcomponent { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SPAWNAOECLOUDSUBCOMPONENT public: class SpawnAoECloudSubcomponent& operator=(class SpawnAoECloudSubcomponent const &) = delete; SpawnAoECloudSubcomponent(class SpawnAoECloudSubcomponent const &) = delete; SpawnAoECloudSubcomponent() = delete; #endif public: /*0*/ virtual ~SpawnAoECloudSubcomponent(); /*1*/ virtual void readfromJSON(class Json::Value &); /*2*/ virtual void writetoJSON(class Json::Value &) const; /*3*/ virtual void doOnHitEffect(class Actor &, class ProjectileComponent &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SPAWNAOECLOUDSUBCOMPONENT #endif };