// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA struct ActorDefinitionIdentifier { #define AFTER_EXTRA // Add Member There std::string ns; // 0 std::string identifier; // 32 std::string event; // 64 std::string fullname; // 96 HashedString canonicalHash; // 128 #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_ACTORDEFINITIONIDENTIFIER public: ActorDefinitionIdentifier() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_ACTORDEFINITIONIDENTIFIER #endif MCAPI ActorDefinitionIdentifier(std::string, std::string, std::string); MCAPI ActorDefinitionIdentifier(struct ActorDefinitionIdentifier const &); MCAPI ActorDefinitionIdentifier(struct ActorDefinitionIdentifier &&); MCAPI ActorDefinitionIdentifier(std::string const &); MCAPI ActorDefinitionIdentifier(enum ActorType); MCAPI void initialize(std::string const &, std::string const &, std::string const &); MCAPI struct ActorDefinitionIdentifier & operator=(struct ActorDefinitionIdentifier const &); MCAPI bool operator==(struct ActorDefinitionIdentifier const &) const; MCAPI ~ActorDefinitionIdentifier(); MCAPI static std::string const EVENT_BEGIN; MCAPI static std::string const EVENT_END; MCAPI static std::string const NAMESPACE_SEPARATOR; //private: MCAPI void _initialize(); MCAPI static void _extractIdentifier(std::string const &, struct ActorDefinitionIdentifier &); };