// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Json.hpp" #include "JsonUtil.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class BlockDefinitionGroup { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_BLOCKDEFINITIONGROUP public: class BlockDefinitionGroup& operator=(class BlockDefinitionGroup const &) = delete; BlockDefinitionGroup(class BlockDefinitionGroup const &) = delete; BlockDefinitionGroup() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_BLOCKDEFINITIONGROUP #endif MCAPI void buildBlockSchema(class BlockComponentFactory const &); MCAPI bool generateBlockResource(class Json::Value const &, class std::shared_ptr> const &, struct BlockDefinitionGroup::BlockResource &); MCAPI void loadResources(class ResourcePackManager &, class BlockComponentFactory const &); MCAPI void registerBlocks(); MCAPI ~BlockDefinitionGroup(); //private: MCAPI void _buildBlockComponentsSchema(class JsonUtil::JsonSchemaObjectNode, struct BlockDefinition> &, class BlockComponentFactory const &); MCAPI void _buildBlockDescriptionSchema(class JsonUtil::JsonSchemaObjectNode, struct BlockDefinition> &); MCAPI bool _loadBlockDescription(class Json::Value const &, struct BlockDescription &); MCAPI void _loadComponents(class Json::Value const &, struct BlockDefinition &, class BlockComponentFactory const &, class std::shared_ptr> const &); private: };