// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class Color { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_COLOR public: class Color& operator=(class Color const &) = delete; Color(class Color const &) = delete; Color() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_COLOR #endif MCAPI bool operator==(class Color const &) const; MCAPI int toARGB() const; MCAPI std::string toHexString() const; MCAPI static class Color const BLACK; MCAPI static class Color const BLUE; MCAPI static class Color const CYAN; MCAPI static class Color const GREEN; MCAPI static class Color const GREY; MCAPI static class Color const MINECOIN_GOLD; MCAPI static class Color const NIL; MCAPI static class Color const ORANGE; MCAPI static class Color const PINK; MCAPI static class Color const PURPLE; MCAPI static class Color const RED; MCAPI static class Color const SHADE_DOWN; MCAPI static class Color const SHADE_NORTH_SOUTH; MCAPI static class Color const SHADE_UP; MCAPI static class Color const SHADE_WEST_EAST; MCAPI static class Color const WHITE; MCAPI static class Color const YELLOW; MCAPI static class Color fromARGB(int); MCAPI static class Color fromHexString(std::string const &); };