// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class LeashableSystem {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_LEASHABLESYSTEM
public:
    class LeashableSystem& operator=(class LeashableSystem const &) = delete;
    LeashableSystem(class LeashableSystem const &) = delete;
    LeashableSystem() = delete;
#endif

public:
    /*0*/ virtual ~LeashableSystem();
    /*1*/ virtual void tick(class EntityRegistry &);
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_LEASHABLESYSTEM
#endif

};