// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class EquippableComponent {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_EQUIPPABLECOMPONENT
public:
    class EquippableComponent& operator=(class EquippableComponent const &) = delete;
    EquippableComponent(class EquippableComponent const &) = delete;
    EquippableComponent() = delete;
#endif

public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_EQUIPPABLECOMPONENT
#endif
    MCAPI std::unique_ptr<class CompoundTag> createTag(class Actor &) const;

};