// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA namespace VanillaStates { #define AFTER_EXTRA #undef AFTER_EXTRA MCAPI extern class ItemStateVariant<int> const Age; MCAPI extern class ItemStateVariant<bool> const AgeBit; MCAPI extern class ItemStateVariant<bool> const AllowUnderwaterBit; MCAPI extern class ItemStateVariant<bool> const AttachedBit; MCAPI extern class ItemStateVariant<enum AttachmentType> const Attachment; MCAPI extern class ItemStateVariant<enum LeafSize> const BambooLeafSize; MCAPI extern class ItemStateVariant<enum StalkThickness> const BambooThickness; MCAPI extern class ItemStateVariant<int> const BeehiveHoneyLevel; MCAPI extern class ItemStateVariant<int> const BiteCounter; MCAPI extern class ItemStateVariant<int> const BlockLightLevel; MCAPI extern class ItemStateVariant<bool> const BrewingStandSlotABit; MCAPI extern class ItemStateVariant<bool> const BrewingStandSlotBBit; MCAPI extern class ItemStateVariant<bool> const BrewingStandSlotCBit; MCAPI extern class ItemStateVariant<bool> const ButtonPressedBit; MCAPI extern class ItemStateVariant<enum CauldronLiquidType> const CauldronLiquid; MCAPI extern class ItemStateVariant<enum ChemistryTableType> const ChemistryTableType; MCAPI extern class ItemStateVariant<enum ChiselType> const ChiselType; MCAPI extern class ItemStateVariant<int> const ClusterCount; MCAPI extern class ItemStateVariant<enum BlockColor> const Color; MCAPI extern class ItemStateVariant<bool> const ColorBit; MCAPI extern class ItemStateVariant<int> const ComposterFillLevel; MCAPI extern class ItemStateVariant<bool> const ConditionalBit; MCAPI extern class ItemStateVariant<enum CoralColor> const CoralColor; MCAPI extern class ItemStateVariant<int> const CoralDirection; MCAPI extern class ItemStateVariant<int> const CoralFanDirection; MCAPI extern class ItemStateVariant<bool> const CoralHangTypeBit; MCAPI extern class ItemStateVariant<bool> const CoveredBit; MCAPI extern class ItemStateVariant<enum HatchLevel> const CrackedState; MCAPI extern class ItemStateVariant<int> const DEPRECATED; MCAPI extern class ItemStateVariant<enum AnvilDamage> const Damage; MCAPI extern class ItemStateVariant<bool> const DeadBit; MCAPI extern class ItemStateVariant<int> const Direction; MCAPI extern class ItemStateVariant<enum DirtType> const DirtType; MCAPI extern class ItemStateVariant<bool> const DisarmedBit; MCAPI extern class ItemStateVariant<bool> const DoorHingeBit; MCAPI extern class ItemStateVariant<enum DoublePlantType> const DoublePlantType; MCAPI extern class ItemStateVariant<bool> const DragDown; MCAPI extern class ItemStateVariant<bool> const EndPortalEyeBit; MCAPI extern class ItemStateVariant<bool> const ExplodeBit; MCAPI extern class ItemStateVariant<bool> const Extinguished; MCAPI extern class ItemStateVariant<int> const FacingDirection; MCAPI extern class ItemStateVariant<int> const FillLevel; MCAPI extern class ItemStateVariant<enum FlowerType> const FlowerType; MCAPI extern class ItemStateVariant<int> const Growth; MCAPI extern class ItemStateVariant<bool> const HangingBit; MCAPI extern class ItemStateVariant<bool> const HeadPieceBit; MCAPI extern class ItemStateVariant<int> const Height; MCAPI extern class ItemStateVariant<int> const HugeMushroomBits; MCAPI extern class ItemStateVariant<bool> const InWallBit; MCAPI extern class ItemStateVariant<bool> const InfiniburnBit; MCAPI extern class ItemStateVariant<bool> const ItemFrameMapBit; MCAPI extern class ItemStateVariant<int> const KelpAge; MCAPI extern class ItemStateVariant<enum LeverDirection> const LeverDirection; MCAPI extern class ItemStateVariant<int> const LiquidDepth; MCAPI extern class ItemStateVariant<int> const MoisturizedAmount; MCAPI extern class ItemStateVariant<enum MonsterEggStoneType> const MonsterEggStoneType; MCAPI extern class ItemStateVariant<enum NewLeafType> const NewLeafType; MCAPI extern class ItemStateVariant<enum NewLogType> const NewLogType; MCAPI extern class ItemStateVariant<bool> const NoDropBit; MCAPI extern class ItemStateVariant<bool> const OccupiedBit; MCAPI extern class ItemStateVariant<enum OldLeafType> const OldLeafType; MCAPI extern class ItemStateVariant<enum OldLogType> const OldLogType; MCAPI extern class ItemStateVariant<bool> const OpenBit; MCAPI extern class ItemStateVariant<bool> const OutputLitBit; MCAPI extern class ItemStateVariant<bool> const OutputSubtractBit; MCAPI extern class ItemStateVariant<bool> const PersistentBit; MCAPI extern class ItemStateVariant<enum PillarAxis> const PillarAxis; MCAPI extern class ItemStateVariant<enum PortalAxis> const PortalAxis; MCAPI extern class ItemStateVariant<bool> const PoweredBit; MCAPI extern class ItemStateVariant<enum PrismarineBlockType> const PrismarineBlockType; MCAPI extern class ItemStateVariant<bool> const RailDataBit; MCAPI extern class ItemStateVariant<int> const RailDirection; MCAPI extern class ItemStateVariant<int> const RedstoneSignal; MCAPI extern class ItemStateVariant<int> const RepeaterDelay; MCAPI extern class ItemStateVariant<int> const RespawnAnchorCharge; MCAPI extern class ItemStateVariant<int> const Rotation; MCAPI extern class ItemStateVariant<enum SandStoneType> const SandStoneType; MCAPI extern class ItemStateVariant<enum SandType> const SandType; MCAPI extern class ItemStateVariant<enum SaplingType> const SaplingType; MCAPI extern class ItemStateVariant<enum SeaGrassType> const SeaGrassType; MCAPI extern class ItemStateVariant<enum SpongeType> const SpongeType; MCAPI extern class ItemStateVariant<int> const Stability; MCAPI extern class ItemStateVariant<bool> const StabilityCheckBit; MCAPI extern class ItemStateVariant<int> const StandingRotation; MCAPI extern class ItemStateVariant<enum StoneBrickType> const StoneBrickType; MCAPI extern class ItemStateVariant<enum StoneSlabType> const StoneSlabType; MCAPI extern class ItemStateVariant<enum StoneSlabType2> const StoneSlabType2; MCAPI extern class ItemStateVariant<enum StoneSlabType3> const StoneSlabType3; MCAPI extern class ItemStateVariant<enum StoneSlabType4> const StoneSlabType4; MCAPI extern class ItemStateVariant<enum StoneType> const StoneType; MCAPI extern class ItemStateVariant<bool> const StrippedBit; MCAPI extern class ItemStateVariant<enum StructureBlockType> const StructureBlockType; MCAPI extern class ItemStateVariant<enum StructureVoidType> const StructureVoidType; MCAPI extern class ItemStateVariant<bool> const SuspendedBit; MCAPI extern class ItemStateVariant<enum TallGrassType> const TallGrassType; MCAPI extern class ItemStateVariant<bool> const ToggleBit; MCAPI extern class ItemStateVariant<bool> const TopSlotBit; MCAPI extern class ItemStateVariant<enum TorchFacing> const TorchFacingDirection; MCAPI extern class ItemStateVariant<bool> const TriggeredBit; MCAPI extern class ItemStateVariant<enum EggCount> const TurtleEggCount; MCAPI extern class ItemStateVariant<int> const TwistingVinesAge; MCAPI extern class ItemStateVariant<bool> const UpdateBit; MCAPI extern class ItemStateVariant<bool> const UpperBlockBit; MCAPI extern class ItemStateVariant<bool> const UpsideDownBit; MCAPI extern class ItemStateVariant<int> const VineDirectionBits; MCAPI extern class ItemStateVariant<enum WallBlockType> const WallBlockType; MCAPI extern class ItemStateVariant<enum WallConnectionType> const WallConnectionTypeEast; MCAPI extern class ItemStateVariant<enum WallConnectionType> const WallConnectionTypeNorth; MCAPI extern class ItemStateVariant<enum WallConnectionType> const WallConnectionTypeSouth; MCAPI extern class ItemStateVariant<enum WallConnectionType> const WallConnectionTypeWest; MCAPI extern class ItemStateVariant<bool> const WallPostBit; MCAPI extern class ItemStateVariant<int> const WeepingVinesAge; MCAPI extern class ItemStateVariant<int> const WeirdoDirection; MCAPI extern class ItemStateVariant<enum WoodType> const WoodType; MCAPI class ItemState const * getState(std::string const &); };