// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class BaseGoalDefinition {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_BASEGOALDEFINITION
public:
    class BaseGoalDefinition& operator=(class BaseGoalDefinition const &) = delete;
    BaseGoalDefinition(class BaseGoalDefinition const &) = delete;
    BaseGoalDefinition() = delete;
#endif

public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_BASEGOALDEFINITION
    MCVAPI bool validate(class Mob &);
    MCVAPI bool validateMobType(class Mob &);
#endif

//private:

private:
    MCAPI static class std::unordered_map<std::string, int, struct std::hash<std::string>, struct std::equal_to<std::string>, class std::allocator<struct std::pair<std::string const, int>>> mControlFlagMap;

};