// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA namespace PlayerMovement { #define AFTER_EXTRA #undef AFTER_EXTRA MCAPI void updatePlayerOnInput(class Player &, class MoveInputHandler &, class Vec3 &); MCAPI void updatePlayerRiding(class Player &, class MoveInputHandler &); MCAPI void updateSwimTravel(class Player &, class MoveInputHandler &, class Vec3 &); };