// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class BaseGamePackSlices {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_BASEGAMEPACKSLICES
public:
    class BaseGamePackSlices& operator=(class BaseGamePackSlices const &) = delete;
    BaseGamePackSlices(class BaseGamePackSlices const &) = delete;
    BaseGamePackSlices() = delete;
#endif

public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_BASEGAMEPACKSLICES
#endif
    MCAPI ~BaseGamePackSlices();

};