// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class PotionBrewing { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_POTIONBREWING public: class PotionBrewing& operator=(class PotionBrewing const &) = delete; PotionBrewing(class PotionBrewing const &) = delete; PotionBrewing() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_POTIONBREWING #endif MCAPI static void addPotionMix(class ItemDescriptor const &, class PotionBrewing::Ingredient const &, class ItemDescriptor const &); MCAPI static bool hasMix(class ItemInstance const &, class ItemDescriptor const &); MCAPI static void initPotionBrewing(); MCAPI static bool isIngredient(class ItemDescriptor const &); MCAPI static class ItemInstance mix(class ItemDescriptor const &, class ItemInstance const &); //private: MCAPI static class ItemInstance getChemistryMix(class ItemDescriptor const &, class ItemDescriptor const &); private: MCAPI static std::vector<class PotionBrewing::Mix<class ItemInstance>> mChemistryMixes; MCAPI static std::vector<class PotionBrewing::Mix<class Item const &>> mContainerMixes; MCAPI static std::vector<class PotionBrewing::Mix<class ItemDescriptor>> mPotionMixes; MCAPI static std::vector<class PotionBrewing::Ingredient> mValidContainers; MCAPI static class std::unordered_set<class PotionBrewing::Ingredient, struct std::hash<class PotionBrewing::Ingredient>, struct std::equal_to<class PotionBrewing::Ingredient>, class std::allocator<class PotionBrewing::Ingredient>> mValidIngredients; MCAPI static class std::unordered_set<class PotionBrewing::Ingredient, struct std::hash<class PotionBrewing::Ingredient>, struct std::equal_to<class PotionBrewing::Ingredient>, class std::allocator<class PotionBrewing::Ingredient>> mValidRecipeInputs; };