// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class TickingAreasManager { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_TICKINGAREASMANAGER public: class TickingAreasManager& operator=(class TickingAreasManager const &) = delete; TickingAreasManager(class TickingAreasManager const &) = delete; TickingAreasManager() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_TICKINGAREASMANAGER #endif MCAPI void _requeueEntityArea(class Dimension &, struct ActorUniqueID const &, struct Bounds const &, bool, float); MCAPI void addEntityArea(class Dimension &, class Actor const &); MCAPI unsigned int countStandaloneTickingAreas() const; MCAPI bool removePendingAreaByName(class Dimension &, std::string const &); MCAPI void update(class Level &); //private: MCAPI enum AddTickingAreaStatus _addArea(class Dimension &, std::string const &, struct Bounds const &, bool); MCAPI void _deletePendingArea(class LevelStorage &, struct PendingArea const &); MCAPI void _processAdds(class Level &); MCAPI void _savePendingArea(class LevelStorage &, class AutomaticID, struct PendingArea const &); private: };