// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class LootTables {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_LOOTTABLES
public:
    class LootTables& operator=(class LootTables const &) = delete;
    LootTables(class LootTables const &) = delete;
    LootTables() = delete;
#endif

public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_LOOTTABLES
#endif
    MCAPI class LootTable * lookupByName(std::string const &, class ResourcePackManager &);
    MCAPI ~LootTables();

};